Mythic+ Dungeon Guides
Patch 12.1 Season 2 — every boss, interrupt, and role note for first-time key pushers. Written for Mythic+ only.
Eight dungeons in the rotation: five Midnight dungeons plus Kings' Rest, Ruby Life Pools, and Temple of Sethraliss.
Dungeon Ease
Relative difficulty of this season's dungeons, from top-key log data. Higher tiers are the more forgiving keys to push.
Dungeons
Altar of Fangs is a compact three-boss dungeon inside the Vaults of Atal'Utek on the Coiled Isle. Serpent cultists, carrion feeders, and ritual venom define the run — execution spikes on Zul'jan's beam soaks and venom stacks, but Rav'i and The Writhing Coil punish sloppy shield breaks and missed interrupts first.
Murder Row is a four-boss dungeon hidden in Silvermoon City's eastern slums, built around a fel-smuggling operation. The 34-minute timer is the longest in Season 2, but trash density eats most of it — clean pulls, interrupt discipline, and barrel cover on Zaen define whether you finish on time.
Den of Nalorakk is a three-boss Amani-themed dungeon in a snow-covered troll den. Collect six offerings before The Hoardmonger, survive the Harsh Winds gauntlet, and protect Zul'jarra during Nalorakk's echo and shade mechanics on the final boss.
The Blinding Vale is a four-boss dungeon in southwestern Harandar where Light-twisted flora and beasts guard a corrupted garden. Beam blocks, root breaks, and lasher control define every fight, with Ziekket as the main add-management and orb-soak execution check.
Voidscar Arena is a three-boss gladiator dungeon in the Voidstorm zone. Path choice at the start grants Proof of Endurance (left) or Proof of Mastery (right), and each boss tests positioning, add control, and gravitational orb management on Charonus.
Kings' Rest is a four-boss Zandalari tomb dungeon in western Zuldazar. Returning for Midnight Season 2 with updated pacing, it remains a route-efficiency and boss-execution key — Animated Gold from Spit Gold, Council totem priority, and Dazar's mount phase define the run.
Ruby Life Pools is a three-boss Dragonflight dungeon in The Waking Shores with the shortest timer in Season 2 at 28 minutes. Fire and frost mechanics, tight trash pacing, and the Kyrakka and Erkhart duo finale make this the most timer-punitive key in the pool.
Temple of Sethraliss is a four-boss snake-and-venom dungeon in northern Vol'dun. Returning for Midnight Season 2, it features lightning soak management on Galvazzt, burrow add control on Merektha, and a healing puzzle on Avatar of Sethraliss with Corrupted Lifeforce soaks and Faithless Tormentors.