Dungeons & raids
Every encounter, boss by boss, with what changes on Normal, Heroic, and Mythic.
The Voidspire is Midnight Season 1's six-boss flagship raid — a shattered spire between the Twisting Nether and a fallen titan facility. Imperator Averzian teaches tic-tac-toe territory control; Vorasius splits the raid for wall-breaking intermissions; Salhadaar, the dragons, Lightblinded Vanguard, and Crown of the Cosmos escalate void corruption, split groups, and memory checks. Pre-assign soaks and path teams before pull 1.
The Dreamrift is a single-boss raid where the Emerald Dream bleeds into reality. Chimaerus splits the raid into an upstairs group (boss + adds from below) and a downstairs group (soak Alndust Upheaval, kill shielded adds). Adds reaching Chimaerus grant +100% damage per stack — upstairs DPS treats every add as a wipe timer.
March on Quel'Danas is a two-boss Season 1 raid at the Sunwell. Belo'ren teaches Light vs Void polarity — every mechanic is safe for one color and dangerous for the other. Midnight Falls / L'ura is a three-phase finale with Death's Dirge memory game, Void Core destruction, and Dawn Crystal light management in darkness.
Sporefall is a single-boss raid in Harandar (patch 12.0.7). Rotmire floods the room with fungal adds that fixate players. Your job is not to kill the boss fast — it is to kill adds in the right spots, interrupt Sporecaps on Heroic+, and destroy Bursting Shrooms during Fungal Bloom before they explode. Mythic adds Funglings and Doom Shrooms if corpse types mix.