Shadow's Advance
Three immune Voidshapers spawn and cast Void Rupture to claim tiles.
Call middle first. Ping which Voidshaper each Umbral Collapse will hit. Kill two per wave with soaks.
Raid guide · Patch 12.0 · Normal / Heroic / Mythic
The Voidspire is Midnight Season 1's six-boss flagship raid — a shattered spire between the Twisting Nether and a fallen titan facility. Imperator Averzian teaches tic-tac-toe territory control; Vorasius splits the raid for wall-breaking intermissions; Salhadaar, the dragons, Lightblinded Vanguard, and Crown of the Cosmos escalate void corruption, split groups, and memory checks. Pre-assign soaks and path teams before pull 1.
Mechanics tagged heroic/mythic only show on that difficulty.
A tic-tac-toe fight: three Abyssal Voidshapers claim floor tiles. Three in a row triggers March of the Endless (wipe). Soak Umbral Collapse on Voidshapers to kill them. Two soaks per wave; one claim always goes through. Boss in claimed tiles gains 99% DR.
Read left to right — each phase repeats until the boss dies or enrages.
Kill Voidshapers with Umbral Collapse. Middle first.
Call middle tile first every Shadow's Advance wave. Ping which Voidshaper each Umbral Collapse will hit — two soaks back-to-back each wave, one claim always goes through. Stack in the soak ON the Voidshaper you want dead.
One tile claims per wave. Portal triggers intermission.
Tank kites Averzian away from all claimed tiles — Imperator's Glory gives 99% damage reduction in claimed territory. Swap at ~8 Blackening Wounds stacks. When portal opens, incoming tank taunts at intermission start — adds run to highest stacks.
Kill adds, dodge Void Fall and Oblivion's Wrath lances.
Interrupt Pitch Bulwark on Voidbound Annihilators — required, not optional. Kill Annihilators first, then Voidmaws. Heroic: kill Voidmaws before 35% or they run to claimed tiles and heal. Tank all adds 10+ yards from boss.
More portals = more mechanics each intermission.
Each intermission adds more portals and mechanics — Shadow Phalanx walls on intermissions 2, 4, 6 on Heroic+. Find gaps in the wall and run through; getting hit is lethal. Mythic: dispel Void Marked on Voidshapers to break Cosmic Shell before Umbral Collapse.
Kill boss before too many tiles claimed.
Three tiles in a row triggers March of the Endless — wipe. Burn the boss before too many tiles are claimed. Never let boss stand in claimed territory. Mythic: hard-swap to Voidshaper at high energy before Endwalker form.
Three immune Voidshapers spawn and cast Void Rupture to claim tiles.
Call middle first. Ping which Voidshaper each Umbral Collapse will hit. Kill two per wave with soaks.
Tank gets a soak circle; damage reduced by players in it. Hitting a Voidshaper kills it.
Stack in the soak ON the Voidshaper you want dead. Two soaks back-to-back each wave — plan both targets.
Melee reduces max health by 4% per stack. Highest stacks attract intermission adds.
Swap at ~8 stacks. Incoming tank taunts at intermission start — adds run to highest stacks.
Boss in claimed tile gains 75% damage and 99% damage reduction.
Tank kites boss away from all claimed tiles. Call 'boss in tile' if he drifts in.
Voidbound Annihilator and Shadowguard Stalwart cast Pitch Bulwark; Voidmaws cleave down.
Interrupt Pitch Bulwark. Kill Annihilators first. Heroic: kill Voidmaws before 35% or they run to claimed tiles and heal.
Intermissions 2/4/6: wall of immune adds crosses the room.
Find a gap in the wall and run through. Do not get hit — it's lethal.