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Voidscar Arena is a three-boss gladiator dungeon in the Voidstorm zone. Path choice at the start grants Proof of Endurance (left) or Proof of Mastery (right), and each boss tests positioning, add control, and gravitational orb management on Charonus.

Before you pull

Route & gate tips

  • At the start, choose left (Aegyra → Proof of Endurance) or right (Raj'kess → Proof of Mastery).
  • Most groups go left — fewer interrupts required and a more generally useful movement buff.
  • The arena section spawns mobs as you pull — pace pulls rather than merging everything.
  • Kill all three Devouring Brutalizers before Charonus arena opens.
  • Save cooldowns for Charonus — orb collapse and Void Cascade timing is the final check.

Trash priorities

  • Interrupt Dominated Brawler Demoralizing Shout and Enthralled Shaman Lava Bolt.
  • Break Champion's Spear tethers quickly — then spread for Savage Smash.
  • Kill Killvore Screamer Mass Shriek is required — AoE fear on every pull.
  • Destroy Brutal Overseer shield during Brutal Slams channel to stop AoE.
  • CC Voidtouched Magi when interrupt rotation is overwhelmed on the right-path packs.

Interrupt priority

Interrupt rotation
Enthralled Shamanrequired
Shadow Bolt Volley

Raid-wide shadow damage — highest priority in arena trash.

Voidtouched Magirequired
Shadowbolt Volley

Heavy raid damage on right path — interrupt every cast.

Dominated Brawlerhigh
Demoralizing Shout

Reduces group damage done — interrupt or kill quickly.

Killvore Screamerhigh
Mass Shriek

AoE fear — must be interrupted every time.

Devouring Brutalizermedium
Devour

Kill the targeted low-health mob before cast completes.

Boss encounters

Taz'Rah

An ethereal gladiator whose Nether Dash fires lines through each player, leaving Umbral Rupture puddles. Loosely spread near the edge, clump shades for puddle control, and dodge Dark Bloom orbs.

Start hereFollow the flow before reading individual mechanics.

Full fight flow

Pull to win — follow each phase in order every time the loop repeats.

5 phases
  1. 1Everyone
    Pull & spread

    Loosely spread near edge. Clump shades to control Umbral Rupture placement.

    Pull Taz'Rah near the arena edge and loosely spread so Nether Dash lines do not cleave allies. Kill Gather Shadows adds quickly or stack them in one clump at the edge before dash — pooled Umbral Rupture puddles in one spot leave the rest of the floor clean.

  2. 2Everyone
    Nether Dash

    Lines through each player — spread without cleaving. Puddles land near clumped shades.

    Nether Dash fires a line through every player — give each person space so lines do not hit multiple people. Clump shades before dash so Umbral Rupture puddles cluster at the edge, not through center. Never stand in void puddles.

  3. 3Tank
    Void Blast

    Tank defensive on Void Blast. Avoid knockback into puddles.

    Tank uses active mitigation on Void Blast and positions with back toward open floor. Knockback into Umbral Rupture puddles is a spike kill — face away from void zones before every blast. Pre-hot tank before each cast.

  4. 4Everyone
    Dark Bloom

    Rotate around room dodging orbs from puddles after Umbral Rupture.

    After Umbral Rupture, keep rotating around the room during Dark Bloom — orb paths are easier to dodge with circular movement. Do not stand in puddle origins or stop healing in void zones. Scattered shades mean puddles everywhere.

  5. 5Everyone
    Repeat & win

    Cycle spread, shade clump, and rotation dodges until Taz'Rah falls.

    Every cycle: clump shades at edge, spread for dash, tank mitigates blast, rotate for bloom. Stacking during Nether Dash or blast knockback into puddles is the primary wipe cause. Control shade positioning — it decides whether you have floor left.

New player checklist

  1. 1Loosely spread near arena edge for Nether Dash — lines fire through each player without cleaving allies.
  2. 2Clump shades together so Umbral Rupture puddles stack in one area, not across the room.
  3. 3Tank defensive on Void Blast — do not get knocked into existing Umbral Rupture puddles.
  4. 4On Dark Bloom: puddles shoot orbs — keep rotating around the room after Umbral Rupture to dodge.
  5. 5Stay out of Umbral Rupture void zones on the floor throughout the fight.
  6. 6Gather Shadows shades need to be killed or stacked before Nether Dash lines fire.
!

This will wipe you

  • Stacking during Nether Dash — lines cleave through multiple players.
  • Void Blast knockback into Umbral Rupture puddles — spike plus DoT.
  • Spreading Umbral Rupture puddles across the entire arena — no safe floor left.
  • Standing still during Dark Bloom orb volleys.

Mechanics

Spread

Nether Dash

Everyone

Line attacks fire through each player, leaving Umbral Rupture puddles where shades were clumped.

What you do

Loosely spread near the arena edge so lines do not cleave allies. Clump ethereal shades together before dash — pooled Umbral Rupture puddles in one spot leave the rest of the floor clean.

Move

Umbral Rupture

Everyone

Void puddles on the floor that deal heavy damage to anyone standing in them.

What you do

Never stand in Umbral Rupture puddles. Control shade positioning so puddles cluster at the edge, not through the center.

Tank

Void Blast

Tank

Powerful strike on the tank with knockback.

What you do

Tank uses active mitigation on Void Blast and positions with back toward open floor — knockback into Umbral Rupture is a spike kill.

Adds

Gather Shadows

DPSEveryone

Ethereal shades spawn and must be clumped before Nether Dash.

What you do

Kill shades quickly or stack them in one clump near the edge before Nether Dash fires. Shades left scattered spread Umbral Rupture across the arena.

Move

Dark Bloom

Everyone

Puddles shoot multiple orbs across the arena.

What you do

Keep rotating around the room after Umbral Rupture — orb paths are easier to dodge when you maintain circular movement. Do not stand in puddle origins.

Tank
  • Defensive on every Void Blast; face away from Umbral Rupture puddles before the knockback.
  • Help clump shades near the edge before Nether Dash — puddle placement is fight-winning.
  • Taunt shades if they fixate squishy players during Gather Shadows.
  • Position near arena edge to give the group pull-out space from void zones.
Healer
  • Void Blast into puddle is a spike — externals on tank if puddles are near boss.
  • Nether Dash plus Dark Bloom overlap needs ramp — call when shades are scattered.
  • Pre-hot tank before Void Blast every cast.
  • Keep moving during Dark Bloom — standing heals in Umbral Rupture kill healers.
DPS
  • Clump shades at edge before Nether Dash — controls where Umbral Rupture lands.
  • Loosely spread for dash lines; do not cleave allies.
  • Kill Gather Shadows adds before they scatter across the room.
  • Rotate around the arena during Dark Bloom — do not stand in orb paths.
Voidscar Arena M+ Guide · SoulBound