Image: WowheadDruids and Paladins have some massive talent tree changes, with many others getting class tuning changes ahead of WoW: Forever's launch on November 4th!.
Druid Talent CalculatorPaladin Talent Calculator.
More Information: These are hotfixes that have been applied to live Forever servers. These changes have not been confirmed in development notes, and are subject to change going forward.
Multiple talents have changed locations and you can see the before and after in the screenshots below.
If you want to see the specifics, check out the Druid Talent Calculator.
Genesis now increases periodic damage and healing by 2/4/6/8/10% (was 1/2/3/4/5%).
Lacerate new talent.
Berserk removed.
Leader of the Pack now increases all critical strike (was only melee and ranged).
Primal Bite damage increased by 42/62/77 (was 26/38/59) and talent position changed.
Shifting Power cooldown reduced to 8 sec (was 16 sec).
Bloom new talent.
Naturalist now also reduces the cast of Wild Growth and all damage increased by 2/4/6/8/10% (was 1/2/3/4/5%).
Swiftmend now requires your Regrowth or Rejuventation (was any).
Wild Growth now has a 3 second cast time.
Hunters had some talent tree changes to the Beast Mastery Tree.
Beast Mastery.
Pathfinding moved to Row 3 (was Row 2).
Arcane Blast now stacks 12% Int (was 15%), mana cost increased by 100% (was 175%) and duration of buff increased to 18 sec (was 15 sec.
Arcane Resilience now has 3 ranks, with the 3rd rank providing armor equal to 75% of Intellect.
Arcane Resilience moved to Row 1 (was Row 2) on the talent tree.
Missile Barrage moved to Row 2 (was Row 1) on the talent tree.
Arcane Focus removed from the talent tree.
Accelerant renamed (was Improved Fireball) and now also reduces the cast time of Arcane Wrath.
Critical Mass now caps at 6% crit chance at Rank 3 (was 10% at Rank 5).
Improved Fire Blast is on Row 3 (was Row 1).
Incineration now caps at 10% crit chance for Fire Blast, Ice Lance, Arcane Blast, and Scorch at Rank 5 (was 6% at Rank 3).
Arctic Reach now also increases Ice Lance range.
Ice Barrier now increases Frost damage done by 15% (was 3%). While shielded damage increased by an additional 5% (was 3%).
Winter's Chill damage of next Cone of Cold increased by 20% (was 5%).
Source: Wowhead ↗