Image: WowheadBlizzard has posted hotfixes for today, which includes class tuning and fixing a bug where Labyrinth scenarios were not granting Vault credit.
Hotfixes October 27, 2026.
All damage done increased by 5%. Does not affect player vs player (PvP) combat.
Developer’s note: These changes are intended to help Restoration Druid deal with burst damage in dungeons, as they are behind other healers. They are performing well in raid settings, so we are targeting talents and abilities that are favored when healing a 5-person group.
Verdancy healing increased by 60%. Does not affect player vs player (PvP) combat.
Regrowth healing increased by 10%. Does not affect player vs player (PvP) combat.
Improved Swiftmend increases Swiftmend healing by 40% (was 30%). Does not affect player vs player (PvP) combat.
Marksmanship.
Developers’ notes: These changes are intended to boost the area damage effectiveness of Marksmanship Hunters.
Trick Shots now increases the ricochet damage of Aimed Shot and Rapid Fire by 85% (was 75%).
Explosive Shot damage increased by 10%.
Volley damage increased by 10%.
All damage done increased by 5%. Does not affect player vs player (PvP) combat.
Resolved an issue that caused the Mistline talent to sometimes not properly heal the lowest health target.
Developers’ notes: The buff Subtlety received as compensation alongside changes in the 12.1.5 patch overshot expectations, so we’re rolling back a significant portion of that buff. In addition, the patch changes benefitted Trickster more than Deathstalker, so Trickster is receiving an additional smaller nerf.
All ability damage reduced by 8%.
Trickster: Fazed now increases damage by 5% (was 7%).
Unstable Affliction damage increased by 20%. Does not affect player vs player (PvP) combat.
Rain of Fire damage increased by 20%.
Fixed an issue where tabards would hide the Rexxar armor set.
Fixed an issue where some scenarios were not granting Great Vault credit.
Player versus Player.
Death Knight.
Developers’ notes: The last adjustments to San’layn did increase its viability, but the impact of Vampiric Strike has been higher than we would like.
San’layn: Vampiric Strike damage reduced by 20% in player vs player (PvP) combat.
Demon Hunter.
Collapsing Star damage increased by 20% in player vs player (PvP) combat.
Preservation.
Chronowarden: Chronal Dynamo increases the healing and damage of Living Flame by 80% when not an instant cast in player vs player (PvP) combat (was 50%).
Chronowarden: Reverberations now causes Verdant Embrace to heal for an additional 80% over 8 seconds in player vs player (PvP) combat (was 40%).
Source: Wowhead ↗