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Restoration Druid

Rolling heals over time, Swiftmend and Wild Growth on cooldown, and Convoke every minute.

Healer
Gear: Method.ggBuilds: Archon consensus, M+ This Week (+7–+19)Updated 10/29/2026 by Guild guides
Playing

Restoration Druid heals mostly through effects over time rather than big direct casts. You keep Lifebloom on one target, blanket Rejuvenation ahead of damage, and press Wild Growth, Swiftmend and Convoke the Spirits on cooldown. Wildstalker, the common hero tree, also asks you to weave Cat Form damage in quiet moments.

Difficulty
Healing is proactive: Rejuvenation ramps before damage, Lifebloom never drops, and Swiftmend and Wild Growth stay on cooldown. Wildstalker also asks you to catweave in quiet moments, which adds a second rotation on top.
Resource
Mana
Hero talents in keys
Wildstalker
Standing this patch
ARaid
Brings to the group
  • Interruptnone
  • StunMighty Bash or Incapacitating Roar, Typhoon, Ursol's Vortex
  • DispelNature's Cure (magic, curse, poison)
  • PurgeSoothe
  • Battle resRebirth
  • Lustnone
  • MobilityDash or Tiger Dash, Wild Charge, Stampeding Roar

Pick any button below to follow it through the guide: where it sits in the opener, which rung of the priority fires it, and every mistake it is part of.

  1. 1Rejuvenation
  2. 2Lifebloom
  3. 3Regrowth
  4. 410sWild Growth
  5. 515sSwiftmend
  6. 6Efflorescence
  7. 71mConvoke the Spirits
  8. 83mTranquility
  9. 91mNature's Swiftness
  10. 03mInnervate
  11. -Moonfire
  12. =Sunfire
  13. Rake
  14. Rip
  15. Shred
  1. s11m 30sIronbark
  2. s28sNature's Cure
  3. s31mBarkskin
  4. s4Rebirth
  5. s51mUrsol's Vortex

Rotation

What do I press?

Press order

  1. 1Efflorescence0.0s
  2. 2Rejuvenation1.5s
  3. 3Rejuvenation3.0s
  4. 4Rejuvenation4.5s
  5. 5Wild Growth6.0s
  6. 6Swiftmend7.5s
  7. 7Convoke the Spirits9.0s
  8. 8Regrowth12.0s
  9. 9Lifebloom13.5s
  10. 10Wild Growth15.0s
  11. 11Rejuvenation16.5s
  12. 12Swiftmend18.0s
  13. 13Tranquility19.5s
  14. 14Rejuvenation25.5s

Efflorescence0.0s

Fires because efflorescence isn't under the group.

0s5s10s15s20s25s30s

One press per global at base haste (1.5s), longer for casts. Real pulls drift with haste and procs; the order is what matters.

Cooldowns and when to use them

Every minute with Cenarius' Guidance; heavy group damage.

What the simulations press

Executed every time the actor is available. Executed every time the actor is available.

  1. not prowl.up and not shadowmeld.up
  2. Heart of the Wild(cat form.up and not prowl.up and not shadowmeld.up and (circle of the wild.enabled or spell targets.starfire=1)) or (moonkin form.up and circle of the heavens.enabled and spell targets.starfire>1)
  3. circle of the wild.enabled
  4. Cat Formcircle of the wild.enabled or (spell targets.starfire=1 and not cat form.up and heart of the wild.up)
  5. Convoke the Spiritsmoonkin form.up
  6. Sunfire
  7. Starsurgeactive enemies<8
  8. Starfire(liveliness.enabled and (call of the elder druid.up and spell targets.starfire>3 or spell targets.starfire>5)) or (master shapeshifter.enabled and (call of the elder druid.up and spell targets.starfire>1 or spell targets.starfire>2)) or (heart of the wild.up and spell targets.starfire>2 or spell targets.starfire>4)
  9. Moonfire
  10. Starfirespell targets.starfire>1
  11. Wrath

From SimulationCraft's druid_restoration.simc, changed Mar 15, 2026. This is what the simulations behind most guides press; conditions are shown as SimC writes them.

What top players actually cast

Below are the opening rotations from a small sample of recent top Restoration Druid rankings for Altar of Fangs. You can use this to compare to your own opener and find potential points of improvement. Note that the opener for some specs may vary based on when certain buffs proc.

  1. 1.0s1Lifebloom
  2. 2.1s2Lifebloom
  3. 3.2s3Regrowth
  4. 4.3s4Rejuvenation
  5. 5.3s5Rejuvenation
  6. 6.3s6Rejuvenation (Germination)
  7. 6.3s7Rejuvenation
  8. 7.4s8Rejuvenation (Germination)
  9. 7.4s9Rejuvenation
  10. 9.1s10Stampeding Roar
  11. 10.2s11Travel Form
  12. 15.0s12Lifebloom
  13. 17.5s13Rejuvenation
  14. 18.6s14Rejuvenation (Germination)
48 castsover 75.0sSource log ↗

Abilities

What does each button do?

Rotation

  • RejuvenationOver timeInstant · 12s longCheap 12 sec heal over time. Blanket it before damage; at least 5 out powers Abundance.
  • LifebloomOver timeInstant · 15s longKeep it on one target (tank or yourself) at all times; refresh in its last 4.5 sec to get the bloom. It feeds Clearcasting.
  • RegrowthHeal1.5s castDirect heal plus a short heal over time. Cast it with Clearcasting and when Abundance has made it cheap and likely to crit.
  • Wild GrowthHeal1.5s cast · 10s cd · 7s longGroup heal over time on injured allies near the target. Use it on almost every cooldown when the group takes damage.
  • SwiftmendHealInstant · 15s cdInstant big heal that uses one of your heals over time. It also triggers Soul of the Forest and Grove Guardians, so press it often.
  • EfflorescenceOver timeInstant · 30s longGround heal under the biggest clump of players for 30 sec. Keep one down whenever people stack.
  • MoonfireOver timeInstant · 18s longDamage over time to keep on enemies in quiet moments.
  • SunfireOver timeInstant · 18s longDamage over time that spreads to nearby enemies.
  • RakeOver timeInstantCatweaving: bleed that opens the Cat Form cycle. Wildstalker turns your bleeds into Bloodseeker Vines.
  • RipOver timeInstantCatweaving: bleed finisher at 5 combo points.
  • ShredBuilderInstantCatweaving: combo point builder.

Cooldowns

  • Convoke the SpiritsCooldown3s cast · 1m cdChannel that casts a flurry of heals including Wild Growth and Swiftmend. Every top build takes it over Tree of Life; Cenarius' Guidance halves its cooldown to 1 min and shortens the channel.
  • TranquilityCooldown6s cast · 3m cd6 sec channel healing the whole raid. Ramp Rejuvenations first and coordinate it with other healers.
  • IronbarkExternalInstant · 1m 30s cd · 12s long20% damage reduction on an ally for 12 sec. Use it on tank busters.
  • Nature's SwiftnessCooldownInstant · 1m cdMakes your next Regrowth (or Rebirth) instant, free and stronger. Your emergency single-target button.
  • InnervateCooldownInstant · 3m cd · 8s longMana for yourself or another healer. Use it early in heavy pulls so it comes back.

Survival

  • BarkskinDefensiveInstant · 1m cd · 8s long20% damage reduction that also stops cast pushback.

Utility

  • Nature's CureUtilityInstant · 8s cdRemoves magic, curses and poisons from an ally.
  • RebirthUtility2s castBattle resurrection; Nature's Swiftness makes it instant.
  • Ursol's VortexUtilityInstant · 1m cd · 10s longSlowing vortex that pulls back escaping enemies.

Builds / Talents

Raid and Mythic+ talents

  • WildstalkerRaid and Mythic+About 90% of top Mythic+ Resto druids run it, and Method calls it the go-to raid build this season. Symbiotic Bloom and Bursting Growth reward Rejuvenating the right targets, and the tree pays off Cat Form weaving.
  • Keeper of the GroveSituationalSlightly more healing and less damage, with Sylvan Beckoning letting Swiftmend call a Dryad that casts a weaker Tranquility. Picked by players who don't want to catweave.

46 of the top 50 Mythic+ players run Wildstalker (3871–4165 rating). Murlok.io

Mythic+

56,024 logs · 2026-11-05T12:00:00Z

Consensus loadoutRecommended
Popularity 88.2% heatmap match · 88.2% heatmap match
Paste in-game: Talents → Import
CkGAAAAAAAAAAAAAAAAAAAAAAMMmZZMjZmxsNMMzsMsZbGAAAAAAAAAAsMoZzw0MjZwsYmZmZZGegZAAAAAAAwAAAAAgZbmtmtZWsxYmBmZB0MAAzMAMA
Sample Warcraft Logs report ↗

Recommended loadout is the closest match to Archon’s aggregate popularity across top parses — not a single one-off key.

Sample size: 56024 top parses. Only talents in the recommended loadout are drawn.

Class
1/21/21/21/2
Specialization
1/23/4
Hero

Only talents in this loadout are drawn (Wildstalker). Hover a node for its Wowhead tooltip.

Across 56,024 logs. A talent has to show up in at least 40% of them before it is part of the build.

Gear

What do I wear and enchant?

Stats for Mythic+

1Intellect
›
2Haste
›
3Mastery
›
4Crit
›
5Vers

Left to right — highest priority first. Sim your character when secondaries are close.

Based on data in the last 2 weeks, the stat priority for Restoration Druid looks to be Intellect > Haste > Mastery > Crit > Vers. However, there may be bias based on what gear is available to players.

What the top Mythic+ players actually have

  1. Haste32% +1433
  2. Mastery43% +1134
  3. Versatility6% +323
  4. Critical Strike10% +229

Average secondary stats of the top 50 Mythic+ players (3871–4165 rating), from Murlok.io, updated 33 minutes ago.

4×piece set: Restoration Druid17×slots

Best in slot from Method.gg. Every slot is on the figure. Point at a piece to light it.

Wear 4 tier pieces. The 4-piece bonus is what this spec is tuned around.

2-piece: Rejuvenation has a 15% chance, and Nature's Swiftness has a 100% chance to grant Genesis , causing all your heal over time effects to heal for 15% more for 12 seconds. Multiple applications may overlap.

4-piece: &zwj; Nature's Swiftness , &zwj; Tranquility , and &zwj; Incarnation: Tree Of Life or &zwj; Convoke The Spirits have a 100% chance to grant Genesis, and Genesis duration is increased by 8 seconds.

Patch 12.1.5

  • HeadTierBiS
    Gaze Of The Coiled Watcher
    Ula'tek / Catalyst
    (Tier Set)
  • NeckBiS
    Amulet Of The Twin Fangs
    The Twin Fangs
  • ShoulderBiS
    Silvermoon Agent's Mantle
    Crafted
  • BackBiS
    Silken Voodoo Drape
    The Coiled Altar
  • ChestTierBiS
    War Trial Vestments
    Den of Nalorakk / Catalyst
    (Tier Set)
  • WristBiS
    Silvermoon Agent's Deflectors
    Crafted
  • HandsTierBiS
    Enigmatic Dreamwatcher's Gauntlets
    Entombed Sentinels (Tier Token)
    (Tier Set)
  • WaistBiS
    Sash Of The Forlorn Vessel
    The Coiled Altar
  • LegsTierBiS
    Coiled Hex Legguards
    The Coiled Altar / Catalyst
    (Tier Set)
  • FeetBiS
    Breakwater Boots
    Nymrissa Wavecaller
  • Finger 1BiS
    Vile Alchemist's Band
    Vashnik the Malignant
  • Finger 2BiS
    Sickening Signet Of Atroxus
    Voidscar Arena
  • Trinket 1BiS
    Wavecaller's Seastone
    Nymrissa Wavecaller
  • Trinket 2BiS
    Soulcoiler Ritual Vessel
    Nek'zali the Soulcoiler
  • Main HandBiS
    Staff Of The Lightning Serpent
    Temple of Sethraliss
  • Main HandBiS
    Jan'thrazet, The Soul Fang
    Ula'tek
  • Off HandBiS
    Spine Of The Hissing Abyss
    Entombed Sentinels

Log meta from Archon · updated 2026-11-05T12:00:00Z

Embellishment

The combo the most logs are running.

  • Arcanoweave Lining+Arcanoweave Lining30.3%

Enchant on each piece

SlotEnchantPopularity
ChestMark of the Worldsoul68.3%
RingsSilvermoon's Alacrity58.5%
LegsArcanoweave Spellthread51.2%
ShouldersSilvermoon's Mending50.7%
FeetShaladrassil's Roots49.8%
HeadEmpowered Hex of Leeching49.2%
Main-HandAcuity of the Ren'dorei45.4%

Gem in each socket

SocketGemPopularity
Epic GemIndecipherable Eversong Diamond64.9%
GemFlawless Masterful Peridot58.7%

Flasks, potions & food

Midnight tier picks for Restoration — match flask to your simmed best secondary.

  • FlaskFlask of the Blood Knights
  • Combat potionLight's Potential (throughput windows)
  • Health potionConcentrated Silvermoon Health Potion
  • FoodFeast or best intellect food
  • NoteWeapon: Authority of the Shattered Sun on main-hand
  • NoteVoid-Touched Augment Rune on progression nights

What top players wear

Trinkets

  • Soulcoiler Ritual Vessel45
  • Wavecaller's Seastone27
  • Unstable Felheart Crystal11
  • Gebbo's Bottomless Bag6
  • Sigil of the Impending Eclipse4

Embellishment

  • Arcanoweave Lining78

Players of the top 50 using each, from Murlok.io.

Utility

Interrupts, defensives, and what you bring

Interrupts

  • Restoration has no interrupt in Midnight; healer interrupts were removed. Help with Typhoon, Incapacitating Roar or Mighty Bash, and Ursol's Vortex.

Staying alive

  • Barkskin on every predictable hit; it also stops cast pushback.
  • Bear Form with Frenzied Regeneration in an emergency, and Ironbark can go on yourself.

Utility

  • Nature's Cure removes magic, curses and poisons.
  • Rebirth (instant with Nature's Swiftness) for combat resurrection.
  • Innervate for mana, Stampeding Roar for group movement, Soothe for enrages.

In Mythic+

  • Pre-HoT the tank and group before each pull; Rejuvenation after the damage has already missed most of its value.
  • Keep Lifebloom on the tank or yourself and Efflorescence under the melee stack.
  • Convoke the Spirits is on a 1 min cooldown with Cenarius' Guidance, so use it on most big pulls.
  • In quiet stretches, catweave as Wildstalker: Rake, Rip, Shred, then back to healing before the next hit.

Mistakes

What do people get wrong?

  1. Ramping after the damage lands

    Wrong
    1. raid damage hits
    2. Rejuvenation
    3. Rejuvenation
    4. Wild Growth
    Right
    1. Rejuvenation
    2. Rejuvenation
    3. Wild Growth
    4. raid damage hits
    5. Swiftmend

    Heals over time placed late heal for a fraction of their value. Start 5-10 sec before scheduled damage.

  2. Letting Lifebloom drop

    Wrong
    1. Lifebloom expires
    2. Regrowth
    3. Lifebloom later
    Right
    1. Lifebloom in its last 4.5 sec
    2. Regrowth

    Lifebloom feeds Clearcasting and Everbloom; refreshing late resets the stack.

  3. Wasting Soul of the Forest on Convoke

    Wrong
    1. Swiftmend
    2. Convoke the Spirits
    Right
    1. Swiftmend
    2. Rejuvenation with Soul of the Forest
    3. Convoke the Spirits

    Convoke can overwrite the Soul of the Forest buff, so spend it first.

Playstyle

Is this spec for me?

How it plays

  • Heal before the damage: Rejuvenation placed after a hit has missed most of its value.
  • Lifebloom stays on one target at all times; refresh it in its last 4.5 sec for the bloom.
  • Swiftmend and Wild Growth on cooldown: they trigger Soul of the Forest and Grove Guardians.
  • Convoke the Spirits is on a 1 min cooldown with Cenarius' Guidance; spend Soul of the Forest before it.
  • Restoration has no interrupt in Midnight; help with crowd control instead.

Strong at

  • Excellent efficiency and sustained throughput
  • Mostly instant casts, so healing continues while moving
  • Strong utility: Rebirth, Innervate, Ironbark, Nature's Cure

Weak at

  • Weak at saving someone who is already low
  • Needs ramp time before heavy scheduled damage
  • No interrupt
Checked against patch 12.1.5 on 2026-10-22 using Method: Restoration Druid playstyle and rotation (12.1.5, 13 Oct 2026), Murlok.io: top Restoration Druids in Mythic+ (Season 2), Icy Veins: healer interrupts removed in Midnight, SimulationCraft spell data dump, 12.1.5.70448. Builds and gear from top logs via Archon, updated 2026-11-05T12:00:00Z. If something here disagrees with your own sim, trust the sim and tell an officer.
Numbers checked against game data on Nov 7, 2026: no errors, 4 talent or naming differences.
  • Regrowth: cast 1.5s here, 0s base
  • Convoke the Spirits: cooldown 60s here, 120s base
  • Convoke the Spirits: cast 3s here, 4s base
  • Rebirth: no cooldown here, 600s base

Further reading

Restoration Druid on Wowhead ↗Restoration Druid on Icy Veins ↗