Rolling heals over time, Swiftmend and Wild Growth on cooldown, and Convoke every minute.
Healer
Gear: Method.ggBuilds: Archon consensus, M+ This Week (+7–+19)Updated 10/29/2026 by Guild guides
Playing
Restoration Druid heals mostly through effects over time rather than big direct casts. You keep Lifebloom on one target, blanket Rejuvenation ahead of damage, and press Wild Growth, Swiftmend and Convoke the Spirits on cooldown. Wildstalker, the common hero tree, also asks you to weave Cat Form damage in quiet moments.
Difficulty
Healing is proactive: Rejuvenation ramps before damage, Lifebloom never drops, and Swiftmend and Wild Growth stay on cooldown. Wildstalker also asks you to catweave in quiet moments, which adds a second rotation on top.
Resource
Mana
Hero talents in keys
Wildstalker
Standing this patch
ARaid
Brings to the group
Interruptnone
StunMighty Bash or Incapacitating Roar, Typhoon, Ursol's Vortex
DispelNature's Cure (magic, curse, poison)
PurgeSoothe
Battle resRebirth
Lustnone
MobilityDash or Tiger Dash, Wild Charge, Stampeding Roar
Pick any button below to follow it through the guide: where it sits in the opener, which rung of the priority fires it, and every mistake it is part of.
1Rejuvenation
2Lifebloom
3Regrowth
410sWild Growth
515sSwiftmend
6Efflorescence
71mConvoke the Spirits
83mTranquility
91mNature's Swiftness
03mInnervate
-Moonfire
=Sunfire
Rake
Rip
Shred
s11m 30sIronbark
s28sNature's Cure
s31mBarkskin
s4Rebirth
s51mUrsol's Vortex
Rotation
What do I press?
Press order
1Efflorescence0.0s
2Rejuvenation1.5s
3Rejuvenation3.0s
4Rejuvenation4.5s
5Wild Growth6.0s
6Swiftmend7.5s
7Convoke the Spirits9.0s
8Regrowth12.0s
9Lifebloom13.5s
10Wild Growth15.0s
11Rejuvenation16.5s
12Swiftmend18.0s
13Tranquility19.5s
14Rejuvenation25.5s
Efflorescence0.0s
Fires because efflorescence isn't under the group.
0s5s10s15s20s25s30s
One press per global at base haste (1.5s), longer for casts. Real pulls drift with haste and procs; the order is what matters.
Cooldowns and when to use them
Every minute with Cenarius' Guidance; heavy group damage.
What the simulations press
Executed every time the actor is available. Executed every time the actor is available.
not prowl.up and not shadowmeld.up
Heart of the Wild(cat form.up and not prowl.up and not shadowmeld.up and (circle of the wild.enabled or spell targets.starfire=1)) or (moonkin form.up and circle of the heavens.enabled and spell targets.starfire>1)
circle of the wild.enabled
Cat Formcircle of the wild.enabled or (spell targets.starfire=1 and not cat form.up and heart of the wild.up)
Starfire(liveliness.enabled and (call of the elder druid.up and spell targets.starfire>3 or spell targets.starfire>5)) or (master shapeshifter.enabled and (call of the elder druid.up and spell targets.starfire>1 or spell targets.starfire>2)) or (heart of the wild.up and spell targets.starfire>2 or spell targets.starfire>4)
From SimulationCraft's druid_restoration.simc, changed Mar 15, 2026. This is what the simulations behind most guides press; conditions are shown as SimC writes them.
What top players actually cast
Below are the opening rotations from a small sample of recent top Restoration Druid rankings for Altar of Fangs. You can use this to compare to your own opener and find potential points of improvement. Note that the opener for some specs may vary based on when certain buffs proc.
RejuvenationOver timeInstant · 12s longCheap 12 sec heal over time. Blanket it before damage; at least 5 out powers Abundance.
LifebloomOver timeInstant · 15s longKeep it on one target (tank or yourself) at all times; refresh in its last 4.5 sec to get the bloom. It feeds Clearcasting.
RegrowthHeal1.5s castDirect heal plus a short heal over time. Cast it with Clearcasting and when Abundance has made it cheap and likely to crit.
Wild GrowthHeal1.5s cast · 10s cd · 7s longGroup heal over time on injured allies near the target. Use it on almost every cooldown when the group takes damage.
SwiftmendHealInstant · 15s cdInstant big heal that uses one of your heals over time. It also triggers Soul of the Forest and Grove Guardians, so press it often.
EfflorescenceOver timeInstant · 30s longGround heal under the biggest clump of players for 30 sec. Keep one down whenever people stack.
MoonfireOver timeInstant · 18s longDamage over time to keep on enemies in quiet moments.
SunfireOver timeInstant · 18s longDamage over time that spreads to nearby enemies.
RakeOver timeInstantCatweaving: bleed that opens the Cat Form cycle. Wildstalker turns your bleeds into Bloodseeker Vines.
RipOver timeInstantCatweaving: bleed finisher at 5 combo points.
ShredBuilderInstantCatweaving: combo point builder.
Cooldowns
Convoke the SpiritsCooldown3s cast · 1m cdChannel that casts a flurry of heals including Wild Growth and Swiftmend. Every top build takes it over Tree of Life; Cenarius' Guidance halves its cooldown to 1 min and shortens the channel.
TranquilityCooldown6s cast · 3m cd6 sec channel healing the whole raid. Ramp Rejuvenations first and coordinate it with other healers.
IronbarkExternalInstant · 1m 30s cd · 12s long20% damage reduction on an ally for 12 sec. Use it on tank busters.
Nature's SwiftnessCooldownInstant · 1m cdMakes your next Regrowth (or Rebirth) instant, free and stronger. Your emergency single-target button.
InnervateCooldownInstant · 3m cd · 8s longMana for yourself or another healer. Use it early in heavy pulls so it comes back.
Survival
BarkskinDefensiveInstant · 1m cd · 8s long20% damage reduction that also stops cast pushback.
Utility
Nature's CureUtilityInstant · 8s cdRemoves magic, curses and poisons from an ally.
RebirthUtility2s castBattle resurrection; Nature's Swiftness makes it instant.
Ursol's VortexUtilityInstant · 1m cd · 10s longSlowing vortex that pulls back escaping enemies.
Builds / Talents
Raid and Mythic+ talents
WildstalkerRaid and Mythic+About 90% of top Mythic+ Resto druids run it, and Method calls it the go-to raid build this season. Symbiotic Bloom and Bursting Growth reward Rejuvenating the right targets, and the tree pays off Cat Form weaving.
Keeper of the GroveSituationalSlightly more healing and less damage, with Sylvan Beckoning letting Swiftmend call a Dryad that casts a weaker Tranquility. Picked by players who don't want to catweave.
46 of the top 50 Mythic+ players run Wildstalker (3871–4165 rating). Murlok.io
Mythic+
56,024 logs · 2026-11-05T12:00:00Z
Consensus loadoutRecommended
Popularity 88.2% heatmap match · 88.2% heatmap match
Recommended loadout is the closest match to Archon’s aggregate popularity across top parses — not a single one-off key.
Sample size: 56024 top parses. Only talents in the recommended loadout are drawn.
Class
Specialization
Hero
Only talents in this loadout are drawn (Wildstalker). Hover a node for its Wowhead tooltip.
Across 56,024 logs. A talent has to show up in at least 40% of them before it is part of the build.
Gear
What do I wear and enchant?
Stats for Mythic+
1Intellect
›
2Haste
›
3Mastery
›
4Crit
›
5Vers
Left to right — highest priority first. Sim your character when secondaries are close.
Based on data in the last 2 weeks, the stat priority for Restoration Druid looks to be Intellect > Haste > Mastery > Crit > Vers. However, there may be bias based on what gear is available to players.
What the top Mythic+ players actually have
Haste32% +1433
Mastery43% +1134
Versatility6% +323
Critical Strike10% +229
Average secondary stats of the top 50 Mythic+ players (3871–4165 rating), from Murlok.io, updated 33 minutes ago.
4×piece set: Restoration Druid17×slots
Best in slot from Method.gg. Every slot is on the figure. Point at a piece to light it.
Wear 4 tier pieces. The 4-piece bonus is what this spec is tuned around.
2-piece: Rejuvenation has a 15% chance, and Nature's Swiftness has a 100% chance to grant Genesis , causing all your heal over time effects to heal for 15% more for 12 seconds. Multiple applications may overlap.
4-piece: ‍ Nature's Swiftness , ‍ Tranquility , and ‍ Incarnation: Tree Of Life or ‍ Convoke The Spirits have a 100% chance to grant Genesis, and Genesis duration is increased by 8 seconds.