Turn crits into Hot Streak, and Combustion into a wall of Pyroblasts.
Damage
Gear: Method.ggBuilds: Archon consensus, M+ This Week (+7–+19)Updated 10/29/2026 by Guild guides
Playing
Fire reacts to critical strikes. One crit gives Heating Up; Fire Blast, which always crits and works mid-cast, turns that into Hot Streak for an instant Pyroblast or Flamestrike. Combustion makes every spell crit, so inside it you alternate spending and building as fast as you can. Ignite, your mastery, spreads part of your damage to nearby enemies for free cleave.
Difficulty
Few buttons, but everything is reactive: you weave Fire Blast inside casts to turn Heating Up into Hot Streak, time Combustion to land at the end of a cast, and a slow reaction drops crits on the floor.
Resource
Mana (Heating Up and Hot Streak procs drive the rotation)
Hero talents in keys
Sunfury
Standing this patch
CRaid
Brings to the group
InterruptCounterspell (25s)
StunDragon's Breath, Supernova, Ring of Frost
DispelRemove Curse
PurgeSpellsteal
Battle resnone
LustTime Warp
MobilityBlink or Shimmer, Alter Time
Pick any button below to follow it through the guide: where it sits in the opener, which rung of the priority fires it, and every mistake it is part of.
1Fireball
2Pyroblast
310sFire Blast
4Scorch
5Flamestrike
62mCombustion
745sMeteor
8Hot Streak!
9Pyroclasm
s130sBlazing Barrier
s21mAlter Time
s34mIce Block
s4Cauterize
s545sDragon's Breath
s625sCounterspell
s730sShimmer
s82mMirror Image
s95mTime Warp
Rotation
What do I press?
Press order
1Meteor0.0s
2Fireball1.5s
3Fire Blast3.3s
4Flamestrike4.8s
5Fireball8.3s
6Flamestrike10.0s
7Fireball13.5s
8Fire Blast15.3s
9Flamestrike16.8s
10Scorch20.3s
11Fireball21.8s
12Fire Blast23.5s
13Flamestrike25.0s
Meteor0.0s
Fires because it is ready and Combustion is not seconds away. In AoE, Meteor on cooldown is usually worth more than holding it.
0s5s10s15s20s25s30s
One press per global at base haste (1.5s), longer for casts. Real pulls drift with haste and procs; the order is what matters.
Cooldowns and when to use them
Everything crits for 10 seconds, extended by Fired Up. Cast it at the end of a cast with Fire Blast charges banked.
What the simulations press
Executed every time the actor is available.
frostfire bolt and ((time>=combustion delay) and (combustion.remains<=combustion precast time or combustion.up or combustion.ready))Combustion is delayed 18 seconds on pull for all Firestarter builds to simulate realistic timings for when a boss drops below 90% HP.
not frostfire bolt and ((time>=combustion delay) and (combustion.remains<=combustion precast time+gcd.max*(sunfury execution and meteor.remains<gcd.max) or combustion.up or combustion.ready))
frostfire bolt
From SimulationCraft's mage_fire.simc, changed Oct 22, 2026. This is what the simulations behind most guides press; conditions are shown as SimC writes them.
What top players actually cast
Below are the opening rotations from a small sample of recent top Fire Mage rankings for Altar of Fangs. You can use this to compare to your own opener and find potential points of improvement. Note that the opener for some specs may vary based on when certain buffs proc.
FireballFiller1.8s castYour filler outside Combustion. Weave Fire Blast during the cast when you have Heating Up.
PyroblastSpender4s castInstant with Hot Streak (or Hyperthermia), your main damage. Hard-cast it only with a Pyroclasm proc, or as the pre-pull cast.
Fire BlastBuilderInstant · 10s cd ×3Always crits and can be cast while casting, so it turns Heating Up into Hot Streak. 3 charges on a 10 second recharge with two points in Flame On; recharges faster in Combustion.
ScorchFiller1.5s castCastable while moving and a guaranteed crit below 30% health. Sunfury's filler inside Combustion, and an instant double-damage cast when Heat Shimmer procs.
FlamestrikeSpender3.5s castReplaces Pyroblast as the Hot Streak spender at 3 or more stacked targets.
Hot Streak!ProcTwo crits in a row. Your next Pyroblast or Flamestrike is instant and spreads extra Ignite.
PyroclasmProc20s longA proc from spending Hot Streak: your next hard-cast Pyroblast or Flamestrike deals 230% more damage. Holds 2 stacks; always finish the cast once you start it.
Cooldowns
CombustionCooldownInstant · 2m cd · 10s longEvery spell crits for 10 seconds, extended by Fired Up procs. Castable while casting: start it in the last moment of a Fireball, Scorch or Pyroclasm Pyroblast.
MeteorCooldownInstant · 45s cdLands 3 seconds after you cast it. Time it to land in Combustion, or use it on cooldown in AoE; with Sunfury Execution it also grants Pyroclasm.
Survival
Blazing BarrierDefensiveInstant · 30s cd · 1m longAbsorb shield on a 30 second cooldown. Keep it up before pulls and recast it on cooldown in dungeons.
Alter TimeDefensiveInstant · 1m cd · 10s longPress before a hit, press again to return to your earlier health and spot.
Ice BlockDefensiveInstant · 4m cd · 10s longFull immunity, or swap it for Ice Cold if you would rather keep casting at 70% damage reduction.
CauterizeDefensivePassive cheat death: a killing blow leaves you at 35% health and burning, once every 6 minutes. Heal or Alter Time through the burn.
Utility
Dragon's BreathUtilityInstant · 45s cdA cone disorient that always crits for Fire. Crowd control and an emergency cast-stop on trash.
CounterspellInterruptInstant · 25s cdInterrupt with a school lockout on a 25 second cooldown.
ShimmerMovementInstant · 30s cd ×2Blink that works mid-cast, so a Fireball or Pyroblast keeps going while you reposition.
Mirror ImageUtilityInstant · 2m cd · 15s longThreat tool in Midnight. Cast it just before the pull so the tank can hold the opener.
Time WarpUtilityInstant · 5m cd · 40s longGroup haste. Pair it with Combustion when the group is not saving it.
Builds / Talents
Raid and Mythic+ talents
SunfuryRaid and Mythic+The pick for raid and Mythic+; all top-50 Mythic+ Fire Mages on Murlok run it. Combustion lasts longer, summons an Arcane Phoenix, and ends in Hyperthermia for a burst of free, guaranteed-crit Pyroblasts or Flamestrikes.
FrostfireSituationalReplaces Fireball with Frostfire Bolt and makes Meteor a must-have. A shorter Combustion with no follow-up buff; Wowhead lists it for Delves only.
50 of the top 50 Mythic+ players run Sunfury (3652–4256 rating). Murlok.io
Mythic+
9,655 logs · 2026-11-05T12:00:00Z
Consensus loadoutRecommended
Popularity 98.8% heatmap match · 98.8% heatmap match
Recommended loadout is the closest match to Archon’s aggregate popularity across top parses — not a single one-off key.
Sample size: 9655 top parses. Only talents in the recommended loadout are drawn.
Class
Specialization
Hero
Only talents in this loadout are drawn (Sunfury). Hover a node for its Wowhead tooltip.
Across 9,655 logs. A talent has to show up in at least 40% of them before it is part of the build.
Gear
What do I wear and enchant?
Stats for Mythic+
1Intellect
›
2Haste
›
3Mastery
›
4Versatility
›
5Critical Strike
Left to right — highest priority first. Sim your character when secondaries are close.
Based on data in the last 2 weeks, the stat priority for Fire Mage looks to be Intellect > Haste > Mastery > Vers > Crit. However, there may be bias based on what gear is available to players.
What the top Mythic+ players actually have
Haste32% +1320
Mastery14% +867
Versatility11% +569
Critical Strike13% +257
Average secondary stats of the top 50 Mythic+ players (3652–4256 rating), from Murlok.io, updated 39 minutes ago.
4×piece set: Fire Mage16×slots
Best in slot from Method.gg. Every slot is on the figure. Point at a piece to light it.
Wear 4 tier pieces. The 4-piece bonus is what this spec is tuned around.
2-piece: Pyroclasm causes Flamestrike and Pyroblast to Always critically strike
4-piece: Pyroclasm reduces the cast time of Flamestrike and Pyroblast by 20% and their damage bonus increase to 20%
Best-to-good single-target order from Liquid Armory (Oct 12, 2026). Filled marks = higher on the list. Your own gear can change the order — sim before you buy.