Snapshotted bleeds, Tiger's Fury on cooldown, and Berserk with Convoke.
Damage
Gear: Method.ggBuilds: Archon consensus, M+ This Week (+7–+19)Updated 10/29/2026 by Guild guides
Playing
Feral is a melee bleed spec. Rake and Rip carry the damage, and both keep the Tiger's Fury and stealth bonuses they were applied with, so when you refresh them matters. Bloodtalons is gone in Midnight, which leaves a cleaner loop: build with Shred or Swipe, spend at 5 combo points, and line up Berserk, Convoke the Spirits and Feral Frenzy inside Tiger's Fury.
Difficulty
Bleeds snapshot Tiger's Fury and stealth, so when you refresh Rake and Rip matters as much as what you press. Energy pooling, combo-point caps and lining up Berserk with Convoke add to that. Bloodtalons is gone, so the builder order itself is simpler than it used to be.
Resource
Energy and Combo Points
Hero talents in keys
Druid of the Claw
Standing this patch
CRaid
Brings to the group
InterruptSkull Bash (15s)
StunMaim, Mighty Bash or Incapacitating Roar, Ursol's Vortex
Pick any button below to follow it through the guide: where it sits in the opener, which rung of the priority fires it, and every mistake it is part of.
1Shred
2Rake
3Rip
4Ferocious Bite
5Primal Wrath
6Swipe
730sTiger's Fury
83mBerserk
92mConvoke the Spirits
045sFeral Frenzy
-45sFrantic Frenzy
=Ravage
Regrowth
s115sSkull Bash
s23mSurvival Instincts
s31mBarkskin
s46sProwl
s530sMaim
s62mDash
s72mStampeding Roar
s810sSoothe
Rotation
What do I press?
Press order
1Tiger's Fury0.0s
2Swipe1.0s
3Rake2.0s
4Swipe3.0s
5Primal Wrath4.0s
6Berserk5.0s
7Frantic Frenzy6.0s
8Convoke the Spirits7.0s
9Ferocious Bite11.0s
10Swipe12.0s
11Rake13.0s
12Swipe14.0s
13Ferocious Bite15.0s
14Swipe16.0s
15Primal Wrath17.0s
Tiger's Fury0.0s
Fires because off cooldown.
0s5s10s15s20s
Tiger's FuryBerserk
One press per global at base haste (1s), longer for casts. Real pulls drift with haste and procs; the order is what matters.
Cooldowns and when to use them
Every 30 sec. Energy, 15% damage, and a stronger snapshot on bleeds.
What the simulations press
Executed every time the actor is available.
Prowlbs inc.down and not prowl.up and not shadowmeld.up
Tigers Fury(bs inc.remains<=1 or bs inc.remains>10 or holdBerserk) and (frantic frenzy.remains<tigers fury.duration-1.5 or frantic frenzy.remains>22 or not frantic frenzy or spell targets=1 or fight style.dungeonroute or fight style.dungeonslice)tigers fury on cooldown, in aoe patchwerk we can hold ~2s for frantic frenzy as needed. Like frantic frenzy, holding can sometimes be a gain in dr/ds, but the conditions are unclear. Addendum: Seems't've been related to holding Berserk, attempt to check holding tigers fury at your own risk.
From SimulationCraft's druid_feral.simc, changed Sep 7, 2026. This is what the simulations behind most guides press; conditions are shown as SimC writes them.
What top players actually cast
Below are the opening rotations from a small sample of recent top Feral Druid rankings for Altar of Fangs. You can use this to compare to your own opener and find potential points of improvement. Note that the opener for some specs may vary based on when certain buffs proc.
ShredBuilderInstant · -40 Energy, +1 Combo PointMain single-target builder. Spend Sudden Ambush and Clearcasting on it.
RakeOver timeInstant · 15s long · -35 Energy, +1 Combo PointBleed that snapshots Tiger's Fury and stealth. Open with it from Prowl and refresh it in its last 30%.
RipOver timeInstant · -20 Energy, 1-5 Combo PointsFinisher bleed that lasts longer per combo point. Always apply it at 5 points and refresh it in its last 30%.
Ferocious BiteSpenderInstant · -25 Energy (up to 25 more), 1-5 Combo PointsDirect finisher that eats extra energy for up to double damage. Use it at 5 points when Rip is healthy, and right away when Apex Predator's Craving makes it free.
Primal WrathSpenderInstant · -25 Energy, 1-5 Combo PointsAoE finisher that applies Rip to every enemy around you. Use it at 5 points on 2+ targets.
SwipeBuilderInstant · -35 Energy, +1 Combo PointAoE builder. Your filler on packs and the place to spend Clearcasting there.
RavageProcInstant · -25 Energy, 1-5 Combo PointsDruid of the Claw: auto attacks sometimes turn your next Ferocious Bite into Ravage, which also hits everything in front of you.
RegrowthHealInstantInstant and free when Predatory Swiftness procs from finishers. Use those procs to top yourself or an ally.
Cooldowns
Tiger's FuryCooldownInstant · 30s cd · 10s long · +50 EnergyInstant energy and 15% more damage for 10 sec; bleeds applied during it keep the bonus. Press it on cooldown.
BerserkCooldownInstant · 3m cd · 15s long15 sec of 15% more damage, extra combo points from builders and a combo point every 1.5 sec. Press it inside Tiger's Fury.
Convoke the SpiritsCooldown4s cast · 2m cd4 sec channel that fires off a burst of Feral abilities. Taken over Incarnation; cast it inside Berserk and Tiger's Fury with Rip safely ticking.
Feral FrenzyCooldownInstant · 45s cd · -25 Energy, fills Combo PointsSingle-target burst and bleed that fills your combo points. Press it at 2 or fewer points.
Frantic FrenzyCooldownInstant · 45s cd · -25 EnergyReplaces Feral Frenzy in the AoE build: flickers between nearby targets clawing everything around them. Use it on cooldown on packs.
Survival
Survival InstinctsDefensiveInstant · 3m cd · 6s long50% damage reduction for 6 sec. Your big defensive.
BarkskinDefensiveInstant · 1m cd · 8s long20% damage reduction every minute, usable in Cat Form without breaking your rotation.
Utility
Skull BashInterruptInstant · 15s cdCharge-in interrupt on a 15 sec cooldown. Doubles as a gap closer.
ProwlUtilityInstant · 6s cdStealth. Rake from Prowl deals more damage and keeps that bonus for its whole duration.
MaimUtilityInstant · 30s cd · -30 Energy, 1-5 Combo PointsFinisher stun that lasts longer per combo point. Good for stopping a cast Skull Bash can't reach.
DashMovementInstant · 2m cd · 10s longBig movement speed boost in Cat Form. Tiger Dash is the shorter-cooldown choice on the same node.
Stampeding RoarUtilityInstant · 2m cd · 8s longGroup movement speed burst for 8 sec.
SootheUtilityInstant · 10s cdRemoves enrage effects from an enemy.
Builds / Talents
Raid and Mythic+ talents
Druid of the ClawRaid and Mythic+About 76% of top Mythic+ Ferals run it, and Maxroll has it ahead on AoE raid fights. Ravage turns some Ferocious Bites into a frontal cleave, and Claw Rampage makes Swipe hit hard during Berserk.
WildstalkerRaidMaxroll has it slightly ahead on pure single-target bosses. More of its damage comes from bleeds and Bloodseeker Vines, so it rewards long, steady uptime on one target.
38 of the top 50 Mythic+ players run Druid Of The Claw (4010–4257 rating). Murlok.io
Mythic+
28,117 logs · 2026-11-05T12:00:00Z
Consensus loadoutRecommended
Popularity 100% heatmap match · 100% heatmap match
Recommended loadout is the closest match to Archon’s aggregate popularity across top parses — not a single one-off key.
Sample size: 28117 top parses. Only talents in the recommended loadout are drawn.
Class
Specialization
Hero
Only talents in this loadout are drawn (Druid of the Claw). Hover a node for its Wowhead tooltip.
Across 28,117 logs. A talent has to show up in at least 40% of them before it is part of the build.
Gear
What do I wear and enchant?
Stats for Mythic+
1Agility
›
2Mastery
›
3Haste
›
4Crit
›
5Vers
Left to right — highest priority first. Sim your character when secondaries are close.
Based on data in the last 2 weeks, the stat priority for Feral Druid looks to be Agility > Mastery > Haste > Crit > Vers. However, there may be bias based on what gear is available to players.
What the top Mythic+ players actually have
Mastery69% +1232
Haste22% +927
Critical Strike28% +805
Versatility3% +169
Average secondary stats of the top 50 Mythic+ players (4010–4257 rating), from Murlok.io, updated 5 hours ago.
4×piece set: Feral Druid15×slots
Best in slot from Method.gg. Every slot is on the figure. Point at a piece to light it.
Wear 4 tier pieces. The 4-piece bonus is what this spec is tuned around.
2-piece: When Berserk ends, you deal 10% increased damage for 1 second for each combo point spent during Berserk.
Best-to-good single-target order from Liquid Armory (Oct 12, 2026). Filled marks = higher on the list. Your own gear can change the order — sim before you buy.