Image: WowheadBlizzard has released an article detailing the various classes, race/class combinations, and racial abilities each race possesses in World of Warcraft: Forever.
Race and class shape the hero you become in World of Warcraft: Forever, from the fantasy you embody to the role you take on in the world. You can return to a familiar favorite, explore a newly available combination, or begin your journey as a Skyborne character, with each choice offering a different way to step into Azeroth’s next chapter.
The Skyborne are a new playable race in World of Warcraft: Forever, bringing their own identity to the unfolding story. When choosing to play this new race, players can choose between Horde-aligned Windshapers which can become Shaman, or an Alliance-aligned High-Order Skyborne which can become Mages.
Meet the Classes.
When creating your character, it’s worth considering both the class you want to play and the race that can become that class. The nine available classes each bring their own abilities and roles to the adventure, whether you prefer healing allies, dealing damage, protecting your group, or shifting between multiple roles with a few tradeoffs along the way.
Druid: Druids live in a state of unparalleled union with nature. Tightly bound to the plant and animal kingdoms, they are natural shapeshifters, and so they know firsthand the abuse visited on their wild brethren. In consequence, despite their numbers, druids tend to be wary, reclusive, and difficult to spot. Few outsiders have plumbed the depths of their secrets.
Hunter: Hunters know the uncharted places of the world. Gifted with a deep empathy for all life, they have an uncanny knack for befriending wild animals and taming them as pets. In addition, hunters can use their finely honed senses to become master trackers. Wherever hunters go, they fight back the ravages of sickness, exploitation, and industrialization.
Mage: Magi are wizards of immense knowledge and skill. Their obvious physical frailty is deceptive, for they can call upon the cosmic energies of the Twisting Nether. Rarely do the magi engage in melee combat. Instead, they prefer to attack from a distance, hurling powerful bolts of frost and flame at their unsuspecting enemies.
Paladin: Paladins do battle to protect the world from the forces of shadow. Powerful warriors in their own right, they can also call upon the Light to heal wounds, create shields of force, and incinerate evil creatures.
Priest: Priests guide the spiritual destiny of their people. Through their unique insight into the mind, they are able to shape an individual’s beliefs, whether to inspire or terrify, soothe or dominate, heal or harm. Just as the heart can hold both darkness and light, priests wield powers of creation and devastation by channeling the potent forces underlying faith.
Rogue: Rogues are most successful when their deeds never come to light. Fond of poisons and silent projectile weapons, rogues rely on a blend of stealth and minor mysticism. Usually in the employ of rich nobles or local governments, the rogue redistributes wealth or eliminates designated targets. A rogue’s allegiance lasts only as long as the latest contract.
Shaman: Shaman commune directly with the elements. Their combination of wisdom and resilience makes them ideal as community advisors and leaders. In battle the shaman use totems and spells to manipulate the elements and provoke other fighters to untold heights of rage and might. Shaman exemplify the prima bond between the mortal races and their environment.
Warlock: Warlocks are the bane of all life. Empowered by demonic blood, they can inflict great torment upon their foes. To replenish the dreadful energy their spells expend, warlocks drain vitality from their victims. The warlock can also summon and control terrifying demonic entities. Still, warlocks are feared above all else for their singular wickedness and cruelty.
Warrior: Warriors train constantly and strive for perfection in armed combat. Though they come from all walks of life, they are united by their singular commitment to engage in glorious battle. Many warriors serve as mercenary soldiers, while others become adventurers and danger-seeking fortune hunters. A typical warrior is strong, tough, and exceptionally violent.
Horde Race and Class Combinations.
An X indicates that the listed race can choose that class.
Alliance Race and Class Combinations.
New and Notable Combinations.
World of Warcraft: Forever opens new ways to build your character, including Orc Mages, Troll Warlocks, Undead Paladins, Human Hunters, Gnome Priests, Dwarf Shamans, and the debut of the Skyborne.
Racial Traits.
Each playable race has its own racial traits, offering additional flavor and utility alongside your chosen class as you adventure through Azeroth.
Some racial traits have also been updated for World of Warcraft: Forever, with adjustments that better support the expanded class options and give each race a stronger sense of identity. These updates preserve the spirit of each race while helping their traits feel at home in this new era of adventure.
The proud nations of the Horde are loosely joined in an alliance of convenience against a hostile world that would see them destroyed.
Focused, ferocious, and sometimes monstrous, the Horde values strength and honor, but struggles to keep aggression in check. Join the Horde and fight to build a world where their people can live free.
The Orc race originated on the planet Draenor. A peaceful people with shamanic beliefs, they were enslaved by the Burning Legion and forced into war with the humans of Azeroth. Although it took many years, the orcs finally escaped the demons’ corruption and won their freedom. To this day they fight for honor in an alien world that hates and reviles them.
Blood Fury: Increases Attack Power and Spell Power by 10% for 15 seconds.
Shatter Curse: Immunity to Curses and Banes and reduce Magical damage taken for 8 seconds.
Axe Specialization (Passive): Axes increase spell and ability critical chance by 1%.
Hardiness (Passive): Stun durations decreased by 20%.
Free of the Lich King’s grasp, the Forsaken seek to overthrow his rule. Led by the banshee Sylvanas, they hunger for vengeance against the Scourge. Humans, too, have become the enemy, relentless in their drive to purge all undead from the land. The Forsaken care little even for their allies; to them the Horde is merely a tool that may further their dark schemes.
Source: Wowhead ↗