SSoulBound
← Back to news
PTR
Image: Wowhead

In an interview with Sportskeeda on WoW: Forever, Blizzard discussed how the game officially has controller support and the exact costs of training mount skills.

Sportskeeda Interview.

Sportskeeda had an interview with:.

Michael Nuthals (Senior Game Designer).

Kris Zierhut (Principal Game Designer).

We've summarized the interview below, but you can see the original piece on Sportskeeda.

Interview Summary.

WoW Forever takes place a couple of years after Warcraft 3.

It starts on the same day one launch of World of Warcraft in November 2004.

WoW: Forever is on an adjacent timeline, and it will diverge on the first day of WoW.

Forsaken Paladin.

In WoW Classic, having Forsaken Paladins would have been a big change, as the Horde didn't have Paladins and Classic was #nochanges.

In SoD, the problems that were caused by trying to fix Shamans and Paladins so they could be on separate factions were worse than letting both sides have them, and so they learned from that.

They really want players to explore all the nooks and crannies in Azeroth, and focus on the stories that are being told there.

The idea of Classic WoW is the adventurer going from town to town and helping people out and making a name for themselves.

In the Riverglades, there are some references to Warcraft I, including a ruined town called Sunnyglade.

Having smaller stories makes room for the player stories to take focus.

To decide where to add quests, they wanted to try to find places where there weren't a lot of options. This includes a lot of level 30 to 50 zones.

They also want to make sure that when players come into Forever, they see something new that they've never seen before.

If you level an alt, you may decide to take a different path than before with the amount of options.

They're not just going to add new level 60 content, but also new dungeons, zones, and leveling paths over time to the world as well.

Technically, you can play on controller on retail, but it's not great.

Controller on WoW Forever is officially supported.

It's also a great accessibility option for players who don't want to, or can't, sit at a keyboard and mouse.[.

Limited Time Events.

They're trying to avoid anything going completely obsolete.

They never plan to do anything like what was in Naxx, where you can't do it anymore.

Content should be available as much as possible due to the horizontal progression and the fact that players are staying at level 60.

Each boss will have a chase item that will incentivize you to return, as it may be useful later.

Items may have special effects in environments such as forests, mountains, or underground.

Source: Wowhead

Official Controller Supports, Training Mount Skill Costs - Sportskeeda Interview on WoW: Forever · SoulBound