Image: WowheadIn an interview with MMORPG on WoW: Forever, Blizzard discussed the increased bank space, how they're promoting discovery, and class questlines!.
MMORPG Interview.
MMORPG had an interview with:.
Josh Greenfield (Senior Game Designer).
Jeff Parrott (Senior Art Director).
We've summarized the interview below, but you can see the original piece on MMORPG.
Interview Summary.
The goal is to make it so that everything really feels like Classic.
On the visual side, they're trying to be really respectful of anything new they're creating to make sure it doesn't feel out of place.
They don't want anything to break that immersion for the players.
They are also adding things such as environmental effects and lighting to increase the immersion.
On the combat side, they don't want players to overpower the world while leveling.
Once you hit level 10 to 15, it'll take 10-15 seconds to kill something, and if you pull 3 or more creatures, you're probably going to die.
Addons and UI.
The approach is to mirror what Modern WoW is doing.
They're going to listen to feedback through Beta and after launch. If anything is problematic, they'll make adjustments.
The minimap isn't Modern or Classic; it's its own thing. Forever is its own game.
The built-in damage meter will be in. The Cooldown Manager will likely not be in for the Beta, but they are planning to add it in the future.
Profession Buffs and Camps.
Each profession has a buff that they can provide at the camp.
There's no lesser version of the buff and a stronger version of the buff, so that everyone only wants the stronger one.
The higher-level camps will hold more fixtures, but there's not a big barrier to entry, and it's mostly level-restricted.
During playtests with people on the team, people just like to get a buff. It's the evolution of the buff high five when you run by people.
They'll keep an eye on the camp meta and make adjustments as needed.
You can place down campfires almost anywhere. You can't place one in cities or too close to another campfire.
One internal tester put a campfire on the road in Duskwood, and Stitches killed them.
Campfires will last for 10 minutes and have an hour cooldown. If yours despawns, they don't believe you'll have to go too far to find another.
Class Questlines.
Some of the SoD class quests made it to Forever, some new ones were added, and some quests were expanded on.
If something didn't make it for launch, they have a lot of time.
Source: Wowhead ↗